Asset & Material ExportExport selected meshes of shading groups from Maya scene to organized USD layers with version control
Install:maya: to install plugin add <root>/install location to MAYA_MODULE_PATHkatana: use <root>/install/katana as example to create launcher scriptos: run <root>/toolkit/system/DonorManager.py
Features:Export only UsdPreviewSurface and RenderMan shader networksImport/Render ready for Katana onlyIt expects to work with meter units